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Project Zeroth Sword [platformer] (on Hold!)

Discussion in 'Collab Room / Projects' started by Piraña Sombrero, Aug 24, 2015.

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  1. Piraña Sombrero

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    [​IMG]
    [zeer-ohth]
    adjective
    1. coming in a series before the first
    the zeroth level of energy.

    [​IMG]
    OVERVIEW
    Zeroth Swords is a game where you're a weak human in a world full of mystery and supernatural beings, you must become the strongest in order to save the world from corruption and to become strongest you must defeat tons of enemies such as: thieves, dark wizards, big bad orcs, etc. ; to defeat them you must attain weapons, skills and information about your enemy so that you have a chance at beating them despite the fact that they're much stronger than you are.
    Wiki: http://zeroth-sword.wikia.com/wiki/Zeroth_Sword_Wikia

    [​IMG]

    INFO
    Genre:--------------Metroidvania, Adventure, Action, Platformer, RPG
    Setting:------------Speculative fiction, Humor, Medieval
    Target Audience:----Pixel lovers
    Platforms:----------Android (possibly Windows too)
    Estimated Schedule:-∞
    Engine:-------------Game Maker Studio: Pro


    [​IMG]
    ROLES
    Development Team:
    Designer:--------Yuuta
    Artist:----------No one
    Programmer:------Yuuta
    Level Designer:--Yuuta
    Sound Engineer:--No one
    Tester:----------Everyone, for now
    Lexicographer:---Yuuta
    Proofreader:-----Windi

    Specal thanks:
    Everyone in the nexgen chat.

    [​IMG]

    WHERE IT'S AT
    [x]
    [o]
    .
    .
    .
    [o]
    [o]First-Playable
    [o]Alpha
    [o]Beta
    [o]Gold master


    [​IMG]

    Right now the game is not even a prototype, what it has so far:

    -basic controls & collision-(arrows to move and space to jump)
    -double jump----------------(press space bar while in air)
    -climb walls----------------(go in opposite direction next to a wall while in air)
    -restart--------------------(press r)
    -exit-----------------------(press e)



    SCREENSHOTS
    pre-Prototype (open)

    New engine graphics
    [​IMG]
    New placeholder graphics
    [​IMG]
    Old placeholder graphics
    [​IMG]


    Game icon, graphics, sound etc. are susceptible to change. This project is WIP.
     
    #1 Piraña Sombrero, Aug 24, 2015
    Last edited: Dec 22, 2015
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  2. DivineMorality

    Member NEX Creator
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    Lookin' Good! ^^ Look forward to playing and seeing progress.
     
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  3. CamTro

    CamTro Splat Splat
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    I like to see how it goes!~
     
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  4. Piraña Sombrero

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    QUICK UPDATE
    Changelog:
    [*]Updated placeholder graphics to be more appealing to the eye.
    --[*]Player
    --[*]Solid Block
    [+]Added placeholder background


    [-]Removed old download link (old placeholder graphics)
    [+]Added new download link (new placeholder graphics)


    SCREENSHOT
    [​IMG]
     
  5. 8bitcherry

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    this game has also caught my attention
    so many new games being made cant wait to try them all
    and you think you could give us an idea of what the game will be about like a story line
    and if any developer jobs are available i would like to help out with this in the future as well
     
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  6. Piraña Sombrero

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    Thank you everyone ^^

    [​IMG]

    One general story line is not planned, one character save will be able to complete multiple story lines/quests which contain puzzles to solve and monsters to beat or just build a castle, fight 3 giant monsters at the same time or go fishing or digging for gold! It will be a vast world, not a straight line.
    My budget is ground 0. If you really want to help, and know of a way you could contribute to the game (art/music/script): message me, but I can't promise more than a special thanks in the credits and access to the builds.

    [​IMG]

    QUICK UPDATE

    Changelog(0.0.1.1):
    [+]Added basic enemies, they move left and right, die if you jump on them & kill you if they touch you!

    [+]More info about the game


    SCREENSHOT
    [​IMG]
     
    #6 Piraña Sombrero, Aug 24, 2015
    Last edited: Aug 24, 2015
  7. Piraña Sombrero

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    Updated the overview with a simple plot
     
  8. NEXBOT

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    Can't wait to see the revealed character designs. Then again being a medieval green square don't sound bad either.
     
  9. Piraña Sombrero

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    Oh boy, you're in for a threat! I don't understand the last part but it sure is going to have the medieval fantasy feel!

    Here's some stuff I've been working on:

    [​IMG]
     
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  10. Piraña Sombrero

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    [​IMG]
    This is the game icon just so it isn't the default game maker one. No link with the game whatsoever but I may keep it, because it's cool.
    Also, I will probably be getting a bundle with GameMaker:pro and Android Export module so expect Windows to change to Windows and Android.
     
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  11. NEXBOT

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    I always expecting the icon to be the Sword of Zeroth
     
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  12. Piraña Sombrero

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    Changelog(0.0.2.0):
    [+]Revamped the whole movement engine (it's not finished yet)
    [+]Added basic sounds
    [+]More info about the game
    [+]Proper game icon
    [+]Game wiki: http://zeroth-sword.wikia.com/ (random pages, not reliable at all right now)
     
    #12 Piraña Sombrero, Nov 30, 2015
    Last edited: Dec 19, 2015

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